Final Project Preproduction #15

In order to place the polygons I have found a free script, spPaint3d, that helps to place geometry on the surface of a second object. I tried it with my hair strip meshes over the exported ponytail base mesh to see the result.


Tomorrow I go back to UK so a will not be able to do nothing. I have prepared a list of Unreal 4 videotutorials about materials to see them during the trip, I hope to learn enough to do my own materials and make some tests.


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s